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Channel: Questions in topic: "animation editor"
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Animate particle's transparency in animation editor,

I am trying to animate the alpha transparency for a particle system where the particle would fade into the scene. I am able to do this by going to the property itself and sliding the values. It makes...

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Animation Problems (Teleporting)

I was doing a lesson in Unity on animating. I had imported some files into Unity that had premade characters and animations, and I was just exploring around a bit with it. Here's the link:...

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Animation not playing and can't add property

Hello there guys. i have a bit of an issue. I modeled, textured, and animated my model in blender. I used pbr texture maps on it because i wanted high detail with low poly count becaause i intend to...

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Access an animation clip in a substate tree and tell it to loop x times.

I am trying to build an interaction that has three animation clips. A beginning middle and end. I can play all three clips but I am trying to find a way to make the middle loop based on an int being...

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I want to give animation order to multiple objects in a single script. How...

I make little games to learn. I'm stuck somewhere. First of all I have a character. When my character presses the key, the opposite characters need to be animated, but how can I assign this function to...

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Why my animations stay on the last frame in the scene before trigging to play?

Basically, before I trig the animation, the last frame of animation stay on the scene and start playing when I trig it. However, it needs to not stay on the scene before I trig it. I have been trying...

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How can I make my model invisible before trigging the animation ???

I created a fade-in animation. However, when I am in play mode, before trigging my animation, it always shows the last frame which is where my model is visible on the scene. How can I avoid showing the...

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How to access animation window buttons over script?

i'm currently working for editor window i just want to know how i can access play button of animation window over my editor window script ? thanks,

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Animator (controller) Window bugged / not working?

Hey everyone! So I tried to set up a few animations in the animator window but a few things just don't work and I have no idea why. The first thing is, that I can't really select any states or...

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Is there a way to avoid the Animation window drop-down menu with a selected...

I have a lot of animation clips to update with a single animator controller. I open the prefab and have the animator's gameobject selected. In order to see the prefab enact an animation, I need to go...

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How to change AnimationClip KeyFrame values at runtime

Hey guys, is it possible to change keyframe values from a clip at runtime via script? (non-legacy) I want to change the value of the "Body > arm" - rotation.z. There are 3 keyframes at the normal...

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Animation resetting to the muscle pose

Hello! I am trying to animate my character, however whenever i hit record in the animation tab, he resets to the default little muscle pose. https://imgur.com/a/2X9Fkwu I have had this problem for...

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Animation resetting to the muscle pose

Hello! I am trying to animate my character, however whenever i hit record in the animation tab, he resets to the default little muscle pose. https://imgur.com/a/2X9Fkwu I have had this problem for...

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Cannot find bone editor or skinning editor under sprite editor drop-down menu..

I watched Brackey's 2d animation video posted back in 2018, and was perfectly fine until he clicked on the sprite editor drop down and clicked on 'Skinning editor'. When I clicked it just showed...

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What is the interval between each step in animations?

The intervals in the editor, how much time passes by before the next step occurs? Is it every fixed update? If not, how can I make it so?

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Is there a way to select animation events on the dopesheet beside clicking on...

I have animations in my game which use a lot of events, sometimes up to 5 on a single keyframe. When that happens, it's very hard to select the one I want because my mouse must be pixel-perfect on the...

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Adding trigger condition to Animator transition through code? - uses...

I have an Editor script that is able to add conditions to state transitions, and it works fine, unless I try to add a Trigger condition. I use the code:...

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Animation doesn't pickup what script changed to another object

I've got script that helps me to hide and reveal sprites on a character, that is attached to a Bone2D object (I'm using skeletal animation and in some cases I want to change how limb looks) but...

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Basic Rotation Animation in Z Axis is Making Really Weird Moves

I am trying to make a 2D rotation animation with Unity's built-in animation editor. But problem is, when I try to make some little Z axis changes, It goes insane! I tried using Quaternion, Local Euler...

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How to create a simple animation by changing bone transforms in Mecanim

Hello folks, I'm trying to create a simple kick animation using the Ethan character in the unity standard assets package. As you can see in the images below, I've primed the character's skeleton/bone...

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